Full rogue bug report

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Full rogue bug report

Post by geshiman on Thu Apr 22, 2010 4:52 am


Stealth ( http://www.wowhead.com/spell=1784 )
1.Terribly low efficiency , sometimes its like you see a party member friendly rogue walking around.
2. Whenever a rogue enters stealth and is in line of sight of an enemy, the enemy continues to see an "afterimage" of the rogue , which is most of the times attackable.
Example : You restealth in the alliance base in wsg and leave an afterimage of yourself , you are now in the horde base when a guy decides to attack your afterimage , you get attacked from nowhere , you can't do anything to run away.
Oh and also spells like evasion and sprint get also applied to your afterimage no matter how far away and where you used them.

Sap ( http://www.wowhead.com/spell=51724 )
1. Shouldn't make both rogue and target to enter combat state.
2. It doesn't work on mobs.
3. Mages can blink out of it.

Eviscerate ( http://www.wowhead.com/spell=48668 ) Low damage , might ignore attack power , with 4k attack power and talented eviscerate I should do around 4000-4500 non crit versus targets with 0 armor ( Skeleton dummies ) but this is not what happens ingame , my max hit is 2500.

Rupture ( http://www.wowhead.com/spell=48672 )
1.Damage is low , with my nontalented rupture dots i do around 200-250 (4k attack power) whereas I should do around 500-600 (non talented again ofc)
2.It also isn't updated to 3.3.3 (Rupture: The damage-over-time component of this ability can now produce critical strikes).

Fan of knives ( http://www.wowhead.com/spell=51723 ) it now hits enemies but with main hand only and it should hit with both main and off.

Envenom ( http://www.wowhead.com/spell=57993 ) TERRIBLY low damage , maximum hit I could get while testing was 400 only ( crit )

Vanish ( http://www.wowhead.com/spell=26889 )
1.Doesn't remove combat
2.Doesn't remove hunters mark
3.After you successfully (no auto-attack failing or bleed effects) vanish , it doesn't seem vanish has properly restealthed you , you are still visible.
4.You can't vanish mid-air spells ( When a spell is already flying at you and you vanish before it hits you , the bolt still hits you but without effect , in our case , the bolt has effect)

Gouge ( http://www.wowhead.com/spell=1776) Only incapacitates the target but it doesn't do any damage ( if we don't count "1" as damage)

Dismantle ( http://www.wowhead.com/spell=51722 ) It doesn't disarm hunter's ranged weapons and it should.

Deadly throw ( http://www.wowhead.com/spell=48674 ) Seems like it does pure thrown damage.

Tricks of trade ( http://www.wowhead.com/spell=57934 ) Damage increase part doesn't work.Not sure about 1st part , cant test it.

Poisons Damage is simply too low.


Assassination :

Overkill ( http://www.wowhead.com/spell=58426 ) Doesn't work at all.

Cold Blood ( http://www.wowhead.com/spell=14177 ) White critical strikes make it go off which makes it nearly useless , it should go off after using an offensive ability

Deadly Brew ( http://www.wowhead.com/spell=51626 ) Doesn't work at all.

Cut to the Chase ( http://www.wowhead.com/spell=51669 ) Doesn't work at all.

Hunger for Blood ( http://www.wowhead.com/spell=51662 ) Doesn't work , you can't use it when there is a bleed on the target.

Ruthlessness ( http://www.wowhead.com/spell=14161 ) Doesn't work at all.

Turn the Tables ( http://www.wowhead.com/spell=51629 ) , the buff gets applied to the guy who dodges , parries or blocks , NOT the rogue.

Combat :

Killing Spree ( http://www.wowhead.com/spell=51690 )
1.It doesn't always port behind the target
2.It doesn't increase damage done by 20%
3.It does 1-2 damage only.

Improved Sprint ( http://www.wowhead.com/spell=13875 ) Doesn't work at all.

Riposte ( http://www.wowhead.com/spell=14251 ) usable without having to parry an attack.

Subtlety :

Camouflage ( http://www.wowhead.com/spell=14063 ) Cooldown part works only when learning the talent , after a loading screen it stops working. Speed increase part works.

Waylay ( http://www.wowhead.com/spell=51696 ) is not updated to 3.3.3 , Backstab hits have a 100% chance to unbalance a target, increasing the time between their melee and ranged attacks by 20%, and reducing movement speed by 50% for 8 sec. Debuff applies with ambush only , slow part works , not sure about the time between melee and ranged attacks increasement (2nd part).

Setup ( http://www.wowhead.com/spell=14071 ) Resist part doesn't work.

Honor among thieves ( http://www.wowhead.com/spell=51701 ) Doesn't work at all.

Dirty Deeds ( http://www.wowhead.com/spell=14083 ) 2nd part doesn't work.

Master of Subtlety ( http://www.wowhead.com/spell=31223 ) Doesn't work at all.

Cheat Death ( http://www.wowhead.com/spell=31230 ) Doesn't work.

Enveloping Shadows ( http://www.wowhead.com/spell=31213 ) Doesn't work.

Hemorrhage ( http://www.wowhead.com/spell=48660 ) Does not scale correctly with daggers aka not updated to 3.3.3.

Same like hemorrhage , Ghostly strike ( http://www.wowhead.com/spell=14278 ) isn't updated to 3.3.3.

Shadowstep ( http://www.wowhead.com/spell=36554 )
1. Its effect is applied on the rogue's target instead on himself.
2. There is some weird dimensional bug with it for example :
After using shadowstep , lots of the players in wsg disappear , you can see them on the map , but you can't see them near you and if you somehow still see players , you get right next to them but you can't attack them , getting "not in front of you" msg no matter from where you try to attack them.
It also seems to leave an afterimage of the rogue just like stealth.


All non-damaging abilities that require a main hand weapon to cast should have the ability to proc main hand poison. These include kidney shot, kick and cheap shot.

Throw doesn't work , it says "out of ammo".

Posts : 346
Points : 185
Join date : 2008-12-08
Age : 23
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