An incredibly large ghoul bug.
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An incredibly large ghoul bug.
Here's the problem, at the moment a fully geared DK's, with both the talent and the glyph, ghoul has around 10-13k health max. On retail a 5.8 gs DKs, with the talent and glyph, ghoul has around 25-27k health. This is an extraordinarily large bug that puts us at a huge disadvantage. To kill a dk's ghoul every 30 secs shouldn't be a viable tactic, yet here it is. I did some digging and found the problem as well, it's not that the ghoul isn't scaling with the DK correctly. Here's the problem:
The base health of a ghoul is zero. If a DK were to strip naked remove the glyph/talent you would see the health of your ghouls is practicably nonexistent. This is a VERY SEVERE problem for unholy death knights. Especially considering Corpse Explosion's damage is based off 25% of the ghouls health. This needs a fix as soon as humanly possible.
Here's a board where they explain the problem:
http://code.google.com/p/trinitycore/issues/detail?id=147
And this is supposedly a patch to fix it:
http://code.google.com/p/trinitycore/issues/attachmentText?id=147&aid=629894755552593893&name=Risen_Ghoul.patch&token=2790ce1138ed943b6857866ebeba849f
The base health of a ghoul is zero. If a DK were to strip naked remove the glyph/talent you would see the health of your ghouls is practicably nonexistent. This is a VERY SEVERE problem for unholy death knights. Especially considering Corpse Explosion's damage is based off 25% of the ghouls health. This needs a fix as soon as humanly possible.
Here's a board where they explain the problem:
http://code.google.com/p/trinitycore/issues/detail?id=147
And this is supposedly a patch to fix it:
http://code.google.com/p/trinitycore/issues/attachmentText?id=147&aid=629894755552593893&name=Risen_Ghoul.patch&token=2790ce1138ed943b6857866ebeba849f
Twisted Saint- UD Lawyer
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Re: An incredibly large ghoul bug.
Yea... the patch is some complete bollocks, but the issue is there.
Re: An incredibly large ghoul bug.
That's why I said "supposedly".
Twisted Saint- UD Lawyer
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Re: An incredibly large ghoul bug.
Twisted Saint wrote:. This needs a fix as soon as humanly possible.
Now u care about how humanly it should be fixed while u embraced the scourge for ur entire life? go back to ur Ziggurat and pray for the Lich King to bestow some of his power upon ur ghouls.
ArabianMujahed- Dead Terrorist
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Re: An incredibly large ghoul bug.
twis, report this on trinity core's bug tracker. http://code.google.com/p/trinitycore/issues/list heres the link. Set the priority to high, and put the evidence like you did here in. A bug of this level should have the devs screaming to fix it
drazaer- Admin
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Re: An incredibly large ghoul bug.
Necrobumping because: While it appears someone did try to fix the bug (In ghoul stats it shows the proper amount of health added) my ghoul is still missing over 11k health. Once again this is a huge issue for unholy DKs everywhere.
Twisted Saint- UD Lawyer
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Re: An incredibly large ghoul bug.
Wow i thought the bug is gone but since ur still postin about it, i tell u i was right when i said the M4A, maybe all privates as well, are not able to fix most pet bugs, pet section in WoW is a huge one, so a pet's database maybe as large as a character's one?
ArabianMujahed- Dead Terrorist
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Re: An incredibly large ghoul bug.
Maybe, I won't pretend I understand the inner workings of the different databases and what not but it's true. Rarely are pets ever working 100%
Twisted Saint- UD Lawyer
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